AI Insights · Timothy · January 2022
Top 5 Historical Games on Android in Argentina Q4 2021
Explore the performance trends of the top 5 historical games on the Android platform in Argentina during the fourth quarter of 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the top historical games on the Android platform in Argentina showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Rise of Kingdoms: Lost Crusade, published by LilithGames, experienced fluctuations in its weekly downloads, peaking at 16.2K in the week of October 4 and hitting a low of 2.7K in the week of December 20. The game’s weekly revenue saw a steady increase, reaching around $3.8K in the first week of November and closing the quarter at $3.6K. Weekly active users showed a decline over the quarter, starting at 44K in late September and ending at 36.2K in the final week of December.
Rise of Castles: Ice and Fire from Long Tech Network Limited maintained a consistent weekly revenue trend, with a notable peak of $3.2K in the week of November 22. Weekly downloads were relatively stable, with a peak of 5.8K in the last week of December. The game’s active users saw a slight increase towards the end of the quarter, from 24K in early October to 25.6K in late December.
Royal Match, published by Dream Games, Ltd., demonstrated a steady increase in weekly downloads, reaching a high of 6.6K in early December. The weekly revenue peaked at $2.4K in the first week of November. Active users increased significantly, reaching 21.4K in late November before stabilizing around 15.3K by the end of December.
Guns of Glory: Lost Island by FunPlus International AG showed a significant increase in weekly downloads, peaking at 5K in the week of December 20. The game’s weekly revenue consistently hovered around $1.6K to $2.4K throughout the quarter. Active users saw a substantial rise, peaking at 7.5K in the week of December 20.
Vikings: War of Clans, published by Plarium LLC, saw a modest increase in weekly downloads, reaching 380 in the last week of December. Weekly revenue fluctuated, peaking at $1.8K in late November. The game’s active users remained relatively stable, with a slight increase towards the end of the quarter, closing at 1.2K in the final week of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.